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Including crtdbg.h maps the malloc and free functions to their debug versions, _malloc_dbg and _free_dbg, which track memory allocation and deallocation The _crtdumpmemoryleaks function determines whether a memory leak occurred since the program execution. This mapping occurs only in debug builds, which have _debug

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Release builds use the ordinary malloc and free functions. Or'ing the current _crtdbgflag flag with _crtdbg_alloc_mem_df | _crtdbg_leak_check_df and setting it, the program automatically calls _crtdumpmemoryleaks when the program exits As far as i know, _crtsetbreakalloc function will let debugger break when an application tries to allocate on the location passed as an argument

Do you get location of the memory when debugger dumps memory leaks to output window?

To enable all the debug heap functions, include the following statements in your c++ program, in the following order The statement maps a base version of the crt heap functions to the corresponding debug version If you leave out the statement, the memory leak dump will be less detailed. The crtdbg library works only in debug mode, so you cannot use it to find memory leaks for release mode applications

Attached to this article is a sample application which uses crtdbg apis to find memory leaks. The documentation says that using this functionality is also suppose to return the file and line number of the memory allocation, like this The memory allocation number, which is 18 in this example the block type, which is normal in this example The hexadecimal memory location, which is 0x0078

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When the application is interrupted at the specified memory allocation, use call stack window and other debugger windows to determine the situation when memory is allocated.

Adding this flag, visual studio will break at the line that is creating the memory leak _crtsetdbgflag( _crtdbg_alloc_mem_df | _crtdbg_leak_check_df )

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